|Rules for Game Bosses.
||[May. 21st, 2007|02:49 am]
So there are lists like rules for evil overlords, like making sure your key facilities are manned only by a skeleton crew, and making sure that your cells have a convenient but slightly obscure method for escape.
So, what about "Boss" enemies of computer games? Are there any lists of qualities that must be had by a boss? If not, I think one should be compiled.
So any ideas?