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So, I'm getting back into a creative mood at the moment. Plus, the… - The tissue of the Tears of Zorro [entries|archive|friends|userinfo]

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[Apr. 30th, 2007|11:39 pm]
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So, I'm getting back into a creative mood at the moment.

Plus, the shinies kinda help. So, after playing Torus Trooper, and having read Linux Format I'm thinking of one or two things (which I may or may not do):

  1. Learn D

  2. Hack around on Torus Trooper to see what makes it tick (involves learning D) - also means playing around on opengl

  3. Contribute to a project called AcetoneISO - converts between formats - however, there may be a saga there, or I may end up joining their motley crew.

It's strange, after working as a quality engineer in Sun, I look at things very differently. It's like I have a different attitude to how things are organised. That or I'm just full of it again. Take your pick and/or mix.

Still, I'd like to play with this stuff.

[User Picture]From: granite_lullaby
2007-05-01 09:14 pm (UTC)
Random question - have you ever played around with Ruby or derivative RGSS?

I've got a large page of it facing me at the moment and it hurtssss preciousss.
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[User Picture]From: tearsofzorro
2007-05-02 09:32 am (UTC)
http://tryruby.hobix.com/ - it's a cool little system to learn ruby (that said, it doesn't seem to be working right now, but try it later). I'm not sure if this will get as far as explaining classes to you or anything but anywho.

I may play with Ruby a bit more at some stage, but right now I'm very much a python fangirl (it's a religious thing, in the end I don't doubt that I'll have to learn it as well as part of the trinity: Python, Perl and Ruby).

Anyway, unfortunately, as I haven't played with Ruby, I can't point you to any primers.

What I'd suggest is to download the windows version (http://www.ruby-lang.org ) and play around in the prompt. There should be some links from the ruby site just to get you going. If you need a hand just holler. I may not be able to help, but it'll be a learning experience for all involved.
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[User Picture]From: granite_lullaby
2007-05-02 10:33 am (UTC)
Oooh excellent.

I actually have a reason for Ruby specifically. Cobbling together a project from other people's prefab scripts just isn't doing it for me anymore. :P
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[User Picture]From: tearsofzorro
2007-05-02 11:47 am (UTC)
Oh, I gathered that. At the same time, you may just want to hack around with pure ruby so you can grasp some basics, and then work from there.

I wish there was something like diveintopython for ruby, as you probably grok ideas like variables. You just need to grok objects in a certain way. Then things will make sense and all the power of that ruby derivative will be yours.
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[User Picture]From: granite_lullaby
2007-05-02 12:16 pm (UTC)
Well, I was planning on attempting to learn a language somewhere along the line. Originally was thinking C++, but maybe this'd be a little better. :P

From what I can see, RGSS is essentially just Ruby with a set of predefined classes useful for games.
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[User Picture]From: ebel
2007-05-02 12:53 pm (UTC)
I'm also a pythonista, and pygame is a very nice library for making simple 2d games in python. G'wan the python!
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[User Picture]From: tearsofzorro
2007-05-02 01:14 pm (UTC)
The only problem being that python isn't embedded into that RPG maker.

Oh, you might like this: I've found a nice blog called opensourcegames.blogspot.com - It's got some games written in python and everyfink. One of the things is that it seems to take an fps slant on things, which I've rarely seen in the Opensource world.
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